Bally : Venice
Game Parameters | |
Game Type | mystic lines |
Game Number | 841 |
Manufacture Date | 1968 |
Number of Holes | 20 |
Number of Odds Steps | 10 |
Max Payout | 1800 |
Max Extra Balls | 3 |
Features |
- bg 1
Cabinet
- cab 1
Internals
- back door
- back door bottom
- back door relays
- circuit board traces
- cu back
- even odd advance unit
- even odd board
- even odd circuit board
- even odd reflex ratchets
- even odd reflex unit
- even odd replay counter
- even odd score unit
- even odd top view
- fuses
- head sockets
- inside head
- line unit
- mixers
- odd even board
- odd even board2
- replay counters
- score units
- spotting slip rings
- stars board
- start relay bank
- trip bank
Game Manual
- manual (pdf) : 17.61MB
- unoptimized manual (pdf) : 91.27MB
Mixer Diagrams
- 1: w-865-4
- 1: w-865-4 (svg file)
- 2: w-871-4
- 2: w-871-4 (svg file)
- 3: w-1059
- 3: w-1059 (svg file)
- 4: w-872-2
- 4: w-872-2 (svg file)
- 5: w-725-2
- 5: w-725-2 (svg file)
Playfield
- pf 1
Reflex Diagrams
- main
- main (svg file)
- odd even
- odd even (svg file)
Schematic
- schematic : 15.02MB
S/I Card Scan
- siscan 2
- siscan
Venice
The follow-on game to Orient, the main differences where:- special game max payout increased to 288 from 216
- four star numbers lit pays 450/900 instead of 300/600
Otherwise, the special game play is the same, as well as the standard Mystic Lines game play.
mystic lines games
First appearing on Border Beauty, this new game type took the section scoring idea from the magic screen games and got rid of the in-line scoring that had been on every bingo up until now.While they were at it, they removed five holes from the playfield, and decided four colors (red/yellow/green/blue) were better than three.
Mystic Line Home Position | Mystic Line Winner |
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The nasty trick was that one number in each color group was white with a corresponding colored star. That number counted as the fifth number in the color only, otherwise it only counted as a lit star. (e.g. the four blue lit plus the blue star would pay 5-in-blue. Two blue lit plus the blue star is worth nothing).
So you really have five balls and you have to get at least three out of four in the color to win.
Unlike the magic screen games, the color sections were stationary and you moved the numbers behind the metal panel that had the color pattern painted on it.
The main card is 4x5 (four rows, five columns). The center column was a Magic Line - it could be moved up or down one position. The two columns on the left could be swapped with themselves, and so could the two columns on the right.
Keeping in mind the popularity of the OK game feature, they added this as a standard item on almost all mystic line games, and called it the Red Letter Feature. 3 or 2 balls in the star numbers would award the red letter game.
In addition, all mystic line games had a 3 or 4 star numbers
score some fixed number of credits.
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