Bally : Cypress Gardens
Game Parameters | |
Game Type | magic squares |
Game Number | 608 |
Manufacture Date | 1958 |
Number of Holes | 25 |
Number of Odds Steps | 8 |
Max Payout | 600 |
Max Extra Balls | 3 |
Features |
Resources
Backglass- backglass
- chris dade image
Cabinet
- front
- right side
Flyers
- fly 1
Internals
- adjust plugs
- back door
- control unit
- inside coin door
- inside head
- mixers
- next game feature trip
- score extra step
- selection feature unit
- spotting disc
- squares unit
- squares unit closeup
- trip bank
- 5 relay bank
Game Manual
- manual (pdf) : 7.50MB
- unoptimized manual (pdf) : 43.55MB
Mixer Diagrams
- 1: w-735b
- 2: w-768b
- 3: w-756b
- 3: w-756b
- 4: w-829b
Press Image
- mp 1
Playfield
- chris dade image
- playfield
Reflex Diagrams
- w-770b
Schematic
- schematic : 10.88MB
S/I Card Reproduction
- sirepro
S/I Card Scan
- siscan
Cypress Gardens
This game is a sister machine to Show-Time, and it introduced two new features for Magic Square games:- Next game award
- when lit, the Ballyhole no longer
awarded an extra ball like previous machines, instead it
affected the magic squares on the NEXT game played. If the
Ballyhole feature was lit, and you plop a ball in hole #16,
then the next game will automatically enable all
magic squares/lines. You'd have to be pretty daft to
not play again!
- stop and shop scores
- before shooting the 3rd or 4th ball, you could deposit more coins/credits in an attempt to increase the payout odds. I don't know if it's harder to increase the odds the more balls that you shoot...one of these days I'll dig out the schematics and look :-)
So why did they drop back two machines into the past to add these new features to? Probably because the engineering started back before Sun Valley was available.
Naturally, after Sun Valley, they couldn't have a magic square game with numbers you couldn't move, so after Cypress Gardens comes Beach Time.
magic squares games
Some of the numbers on the bingo card are are mounted on wheels (behind the backglass), and pushing buttons on the foot rail allows you to rotate the wheels to rearrange the numbers into paying combinations.
A | 1 | 9 |
19 | 4 |
A | 9 | 4 |
1 | 19 |
The 4-number squares were initially used in the corners of the card, so people also called the feature "turning corners".
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